How to Rush Droids and Synthetic Ascension in Stellaris - Solar Cross Games (2024)

How to Rush Droids and Synthetic Ascension in Stellaris

April 29, 2022 by Solar Cross

How to Rush Droids and Synthetic Ascension in Stellaris - Solar Cross Games (1)

The robot techs for organic empires are important for unlocking the powerful Synthetic Ascension path. They are also important for certain strategies involving making all robot colonies for the advantage to habitability. This brief guide will show the fastest way to get all the techs in the robot tech tree.

Click here for the even briefer TL;DR guide at the end.

A Detailed Path Down the Robots Tree

The robot tech tree is in order:

Tier 1 Powered Exoskeletons -> Tier 1 Robotic Workers -> Tier 2 Droids -> Tier 4 Synthetics -> Tier 4 Synthetic Personality Matrix

They are all Engineering technologies.

Powered Exoskeletons

Powered Exoskeletons is a Tier 0 tech and the only prerequisite to Robotic Workers. It can be drawn from game start and is x1.25 times more likely to come up with an Industry specialist in charge of research.

Robotic Workers

Robotic Workers allows the assembly of robots. These robots can only take worker jobs though. This tech comes free with the Mechanist origin.

As a tier 1 tech it will not come up unless 6 tier 0 techs have been researched first. It also has Powered Exoskeletons as a prerequisite and the policy for outlawing Robotic Workers must not be enabled.

Once you have the prerequisites it is more likely to be drawn by empires with Materialist ethics and an Industry specialist in charge of research.

Spiritualist Ethics will reduce the chances.

Droids

If you only want the ability to make robot colonies and give robots specialist jobs then you only need to go as far as Droids. For robot colonies you also have to grant them colonisation rights under the Species tab.

The prerequisites for Droids are Robotic Workers but also Colonial Centralisation from Society research. Colonial Centralisation is also a tier 2 tech is more likely to come up for New Worlds researchers. Colonial Centralisation requires the tier 1 Society tech Planetary Unification.

Once you have the prerequisites, Droids is more likely to be drawn by Industry specialists (skill level 3 and above) and Materialist ethics. Additionally it is more likely to come up for Mechanist origins too.

Droids also unlocks the first perk of the Synthetic Ascension, Flesh is Weak.

Synthetics

Synthetics is a dangerous tech which will increase the likelyhood of the Contingency Crisis happening. It will enable robots to take ruler jobs and is one of the prerequisites for Synthetic Evolution which is the second perk of the Synthetic Ascension.

The prerequisites for Synthetics are the techs: Droids, Galactic Administration and Positronic AI.

Galactic Administration is a tier 4 society tech with Colonial Centralisation as a prerequisite. It is more likely to come up with a State Craft researcher.

Positronic AI is a tier 4 Physics tech which has the tier 2 Self-Evolving Logic and tier 1 Administrative AI as prerequisites. All three are favourable to Computing specialists.

Once you have the prerequisites for Synthetics it is more likely to come up:

  • x4 Flesh is Weak perk taken
  • x2 Mechanist
  • x2 Materialist
  • x1.5 Technological Ascendancy perk taken

Synthetic Personality Matrix

Synthetic Personality Matrix enables robot pops to be leaders. It is also a prerequisite for the Synthetic Evolution perk alongside Synthetics.

Synthetics is its only prerequisite beside the policy Outlaw Artificial Intelligence not being enable.

It is more likely to be drawn by level 3 or better Industry specialists.

TL;DR

How to get Droids for Robot Colonies and Robot Specialists Fast

Be Mechanist or at least Materialist. Industry specialist in Engineering. New Worlds researcher in Society. Make sure robot workers policy is allowed.

Grab Exoskeletons (unless mechanists) while grinding tier zero Engineering.

Grab Robot Workers (unless mechanist, you have it already), while grinding tier 1 Engineering.

Grab Planetary Unification (Society tree). Grind tier 1 Society, then grab Colonial Centralisation.

Grind tier 2 until Droids appear.

How to get Synthetic Ascension Path Fast

As above for getting Droids. But also take Technological Ascendancy as first ascension perk and have a Computing specialist in Physics.

While grinding for Droids, grab Administrative AI in physics when it pops up. Grind tier 1 Physics until Self Evolving Logic appears and grab that.

Take Flesh is Weak perk after getting Droids (preferably as second perk).

Do the Flesh is Weak special project.

Switch Society Researcher to State Craft specialism.

Grind through any six techs of tier 3 for each of Physics, Society and Engineering.

Now that tier 4 techs will start appearing look out for Galactic Administration in Society and Positronic AI in Physics. Once you have them Synthetics can appear, grab it up. When you have Synthetics look out for Synthetic Personality Matrix and grab it up.

Now you can take Synthetic Evolution for your 3rd perk.

Back to the top

A fun non-mechanist build with which to rush robots and the Synthetic Ascension path is my goofy Brain Bugs.

Alternatively you can read about how to use robots in a species stratification strategy.

So that is how to rush Droid Colonies and the Synthetic Ascension path.

Was it helpful? When was the earliest you did either?

Share this article to my twitter @SolarCrossGames or my reddit community r/SolarCrossGames and let’s chat about it.

For more great Stellaris articles see here!

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How to Rush Droids and Synthetic Ascension in Stellaris - Solar Cross Games (2024)

FAQs

How to get synthetic tech in Stellaris? ›

The Synthetics Technology requires the Galactic Administration and Positronic AI Technologies, from the Society and Physics trees respectively, before it will become available. Once you have both of the required techs, Synthetic Evolution will become available for your next Ascension Perk.

How do you get AI to declare war Stellaris? ›

  1. Open the console.
  2. Command: debugtooltip.
  3. hover over the desired empire, and note the empire ID.
  4. Command: ai.
  5. Command: play [ID from debugtooltip above]
  6. Declare your war on yourself.
  7. Command: play 0.
  8. Command: ai.
Feb 23, 2023

What does synthetic dawn add to Stellaris? ›

Stellaris: Synthetic Dawn provides an all-new way for players to establish their empire across the stars, starting the game as a Machine Empire -- a society made up entirely of robots.

What is the max ascension in Stellaris? ›

Each additional Ascension Perk you unlock increases the maximum Ascension Tier by 1, with an extra 4 tiers unlocked once you unlock all of the Perk slots. This lets you Ascend planets up to ten times, for a maximum bonus of 250% of the base Planetary Designation effects.

How to get cybernetic ascension? ›

In order to take cybernetic traditions, one need to take "The Flesh is Weak" AP, which in turn require Integrated Cybernetics tech, which takes a lifetime to roll. But, if you get primitives, you can set your pre-ftl interference policy to Aggressive, and shortly thereafter you get the "Defective Implants" event.

What is the synthetic evolution perk? ›

If you go with synthetic evolution, you get access to the Synthetic Yield agenda, which initially gives you +0.5 pop assembly on all planets, and +2 pop assembly on all planets when active.

How do you get hybrid species Stellaris? ›

Available only with the MegaCorp DLC enabled. Xeno-Compatibility Ascension Perk to allow the reproduction of two organic species into a hybrid species. Hybrid species take a portrait from one of the parent species and a mix of traits from both parent species, with at least one trait being inherited from each.

What happens if war exhaustion reaches 100%? ›

War exhaustionEdit

Armageddon Bombardment), and a passive accumulation over time called Attrition. When a side's war exhaustion hits 100% they can be forced into a status quo peace after 24 months.

How to win a war in Stellaris? ›

To win any war in Stellaris you have to essentially conquer every single system and planet of your enemies (the overlord empire and any allies on his side of the war).

What is the war in heaven stellaris? ›

While its formal title is the "Second Galactic War", in the GTU it came to be known as the War in Heaven, a reference to the mythological end of time battle between good and evil, common in human religious thinking.

What is the best empire creation in Stellaris? ›

However, there are a number of handpicked empires that have a combination of ethics, civics, and species traits powerful enough to win the game.
  • 7 Ix'Idar Star Collective. ...
  • 6 Certeran Covenant. ...
  • 5 Lokken Mechanists. ...
  • 4 Blooms Of Gaea. ...
  • 3 XT-489 Eliminator. ...
  • 2 Commonwealth Of Man. ...
  • 1 United Nations Of Earth.
Apr 26, 2024

What did Overlord add to Stellaris? ›

Overlord, a new full expansion for Stellaris, grants access to new features designed to unlock the next level of your empire. New mechanics to specialize your vassals' roles within your empire and new magnificent megastructures to project your power further, faster.

What does Stellaris Leviathans add? ›

It adds three things: Leviathans: big space monsters that give you nice bonuses, equipments and relics if you beat them. With the right civics and ascensions you also get new tech and can even revive them on your side.

How to get nanite ascension Stellaris? ›

If you are talking about the nanotech ascension path: Do the synthetic age ascension perk with a machine empire (individual or gestalt). At the end of it you get to choose one of three ascension paths (Nanites, Modular or Virtual). Off course you then also have to unlock everything in the tradition tree.

How do you get engineered evolution in Stellaris? ›

How To Unlock Engineered Evolution. The first Ascension Perk on the Biological path is Engineered Evolution. It's available to select as long as you've already unlocked at least one other Ascension Perk and have the Gene Tailoring Technology from the Society tree.

How does Ascension work in Stellaris? ›

Each planetary ascension tier increases the effects of the planet designation by 25% and reduces size from the colony by 5%, which includes pops, districts and the colony itself. Ascension tiers are not lost if the designation is changed.

How do you completely conquer an empire in Stellaris? ›

Victory can only be achieved by conquering all colonized systems of the opposition, ending the opposing empire. If a defeated empire had starbases in uncolonized systems that were not conquered, they are removed, making the territory neutral again. Each side keeps all conquered systems.

References

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